Given the theme of my latest After Effects tutorial (1980’s retro video game) I thought I’d explore this a bit.
Growing up, many of us had video game consoles of one kind or another. Most of the people I grew up with, started with an Atari 2600, or, if they were late to the game, maybe an Intellivision or ColicoVision.
We started a little early, with the Atari Video Pinball System Dedicated Home Console.
It had 7 Games, all of which looked like Pong – But In color. Woo hoo! I remember spending hours hitting a square ball with a rectangle. It might have been breakout. Or basketball. I don’t know…
You would think that with such an early start in video games, we were always at the height of video game technology – but, in fact, we always just seemed to miss the real revolution by buying too early. Our next machine was an actual computer that could be programmed but could also play games. No – not the Commodore 64, which had a ton of awesome games, but the Atari 800:
I remember loading games via tape to this streamlined beautiful thing. Talk about instant gratification, it took like 20 minutes to load a game (the computer had to listen to sounds coming from the tape, and the code was in those sounds) but it sure was(n’t) worth it. Eventually there was a disck drive somewhere in the mix.
Also, unlike your sad, pathetic (and by “pathetic” I mean fun) Commodore 64, the Atari 800 could load cool and useful stuff like this:
Screw you C-64. My robot is coming to bash your skull in (as soon as it actually learns how to bend its limbs).