One of the first tutorials I ever intended to do for Red Giant TV was to re-create my favorite video game of all time – The Star Wars Arcade Game from the early 80′s. But it proved a little too daunting given a new baby and not enough quiet time to take on this massive task (and trust me there is a ton of cool stuff going on in this animation, a lot of it under the hood).
Thanks to some additional help in the Red Giant marketing department (namely Harry Frank, who I absolutely love working with), I finally found the time needed to get it recorded. It’s over an hour long, and, when it’s done, you’ll probably know a lot more about retro-vector style animation in AE than you ever wanted to. It uses a ton of Red Giant PlaneSpace, Trapcode Particular, and Red Giant Text Anarchy, plus a lot of expressions to automate much of the behavior. Hope to have it on Red Giant TV next week.