Hey folks – so I’ve been Playing around with Videocopilot’s Element 3D, and really enjoying breaking objects apart. Since I realize that so many of the people getting started with Element are new to 3D, I wanted to give you all some fun stuff to shatter. These are just some basic primitives that I have shattered up into iterations of 200, 500 and 1000 pieces. And to make it even better, there are 2 materials – an inside and an outside. That way when it shatters, you can do some cool stuff like the image above.
You can download the shatter object presets HERE.
Watch this tutorial to learn how to use the Element Model presets:
Though I may not be doing this is the best way possible, watch this tutorial to learn how I shattered these objects and how you can too:
Get the Xplode plugin HERE.
If you know texture mapping in C4D, and you open the C4D files, you’ll notice that there’s some oddness with the materials in each shattered object where some of the MAT’s are reversed, and they have bad UVW mapping. That’s what causes the issues I tried to work around in the video. Ron Trevino showed me how to fix this, but it has to happen one material at a time. With objects that have a 1000 pieces, it’s a lot of work. I reached out to Xplodes creator, and he’s working on a fix. Still, even as is, I think these will help get you started.
If people are really into these, I’ll add more primitives.